Educational resources for teaching the European Union on science and the environment
Educational resources for EU teaching on science and the environment to support teachers of the subject in preparing classes for secondary school students
Introduction
These educational resources are the result of the MULTIEUTT Project, co-financed by the Erasmus+ program of the European Commission, Jean Monnet Teacher Training action
Highlights
The goal of this game is to provide information about this important topic to people of all ages, in a fun and easy way.
It is now also available in a version for children up to twelve years old.
Didactic material on various scientific topics that the European Space Agency (ESA) makes available online to learn easily and simply.
Agriculture at the heart of our lives: pedagogical resources for teachers
Didactic package, for teachers and young Europeans aged eleven to fifteen, about food and the importance of agriculture in our lives. Contains a DVD, a USB key, worksheets and a map. It can be of great help for geography, ecology and healthy eating classes.
“Science is Wonderful” activities
The “Science is Wonderful” website brings the world of cutting-edge research to young scientists in primary and secondary schools across Europe.
2050: It's up to you
With this online game you can find out if your future will be healthy. Select your avatar and explore a typical day to find out. Many factors influence how we will live in 2050. You will be surprised to see how your current choices will translate into a possible future world.
The biodiversity game
Play a game with your friends and you will discover interesting things about nature and learn how to protect it.
Know your pollinators
Challenge your friends and family with this game and discover more about the different types of pollinators, their importance to humanity and their degree of danger of extinction.
Cyber Chronix
Do you want to know more about data protection and privacy risks? Discover everything there is to know with the Cyber Chronix game.
Artificial intelligence
What is it, what are its main applications and in what sectors is it being developed? This video will allow you to address these topics in class, as it provides explanations and presents concrete examples in a language adapted, in each case, to an audience of children, students or adults.
Digital explorers
Cartoon series in which the characters in this video will guide your discovery of some of the most interesting topics of digitalization, such as artificial intelligence, data or supercomputers, and with them you will discover the future.
RECxploration
Discover renewable energy communities through a game!
RECxploration is a new interactive and educational game that shows how energy choices can change consumption and how to interact with Renewable Energy Communities (RECs).
It is designed to encourage citizens to actively participate in the energy transition. In this way, users become more energy literate as they explore the impact of their energy choices on consumption and carbon emissions. They also discover the benefits of producing and storing their own electricity, gaining a deeper understanding of how Renewable Energy Communities work.
Suggested posts
This brochure from the European Commission shows some examples of the impact of scientific projects on our daily lives.
This pack will facilitate a journey for students that commences with a ground-level perspective, observing the flora and fauna that populate Europe's natural environments.
We will define biodiversity and discuss its significance. Furthermore, we will introduce some of the fundamental scientific concepts that form the basis of environmental science. We will pose a series of questions, including: What is a species? What is a habitat? What are ecosystems? How do they function? And why are they significant?
The pupils will be equipped with the skills to communicate their knowledge of nature and Europe's shared natural heritage.
The toolkit provides resources to assist in the identification of noteworthy flora, fauna and habitats in the local area. Furthermore, students will gain insight into their personal connection with nature and the reasons behind its significance to them.
Talk to children about the climate crisis: a guide for teachers, educators and school leaders.
This document is only available in English version.
Other resources
ClimateScience
Climate Science is the world's largest climate education platform. It contains videos and other educational resources and materials to improve climate understanding and education for free.
Aware animals
Caring for Animals is a comic strip, created by Mira Petrova, that engages people in a fun and positive way on topics such as zero waste, composting, recycling, etc.
Through its main characters, Mr. and Miss Fox (two foxes), various aspects and good practices on climate change and everyday actions to be carried out at home are introduced. In addition, books, comics and infographics for all ages can be found.
Skewb Climate
Skewb Climate has digital education and gaming products, providing a new vehicle to engage and stimulate young people's interest in topics that might otherwise seem difficult to understand.
EU Climate Action Academy
The academy's mission is to keep citizens informed about the impacts of climate change, as well as the best ways to act.
Their resource library includes useful tools such as webinars and recordings of climate-related debates, courses to improve and test your knowledge, reports, policy documents, podcasts, books, educational climate games, and tips and tricks for taking climate action.
Talk to children about the climate crisis: a guide for teachers, educators and school leaders. (This document is only available in English version)
A guide for teachers, educators and school leaders on how to engage with students on climate change.